- 2021/04/25 WindMouse, an algorithm for generating human-like mouse motion
- 2021/04/18 Unbinned maximum likelihood fitting with kernel density estimation
- 2021/04/06 Computing π to many digits with a custom math library
- 2021/04/05 Floating point math algorithms without float datatypes or math-specific hardware
- 2021/03/31 Integer math algorithms without integer datatypes or math-specific hardware
- 2021/02/24 Implementing exponentiation without a standard math library
- 2021/02/15 Reinforcement learning puzzle solving with a “Deep Q-Learning” neural network
- 2021/02/10 Machine learning puzzle solving with a deep neural network
- 2021/01/28 fastjson library for reading/writing JSON in C++
- 2021/01/25 Depth first search puzzle solving with heuristics
- 2021/01/21 L2, a Python emulation of a machine to execute LISP-like code
- 2021/01/09 Basic maximum likelihood fitting with two (or more) event classes in Python
- 2021/01/03 Rule 110 Cellular Automatons and Universality in Minecraft Redstone
- 2020/12/19 Mouse mover program for “working” from home
- 2020/12/10 Machine learning from scratch in Python with Numpy
- 2020/12/07 DUNE Warm Interface Board (WIB) Software
- 2020/12/07 Simulating optical physics with Chroma